传奇武器初始值
GEE引擎武器文件初始值:Weapon.wzl Shape 1~99Weapon2.wzl Shape 100~149
Weapon3.wzl Shape 150~199
Weapon4.wzl Shape 200~249
Weapon5.wzl Shape 250~299
Weapon6.wzl Shape 300~349
Weapon7.wzl Shape 350~399
Weapon8.wzl Shape 400~449
Weapon9.wzl Shape 450~499
Weapon10.wzl Shape 500~549
Weapon11.wzl Shape 550-599
Weapon12.wzl Shape 600-649
Weapon13.wzl Shape 650-699
Weapon14.wzl Shape 700-749
Weapon15.wzl Shape 750-799
Weapon16.wzl Shape 800-849
Weapon17.wzl Shape 850-899
Weapon18.wzl Shape 900-949
Weapon19.wz Shape 950-999GEE引擎衣服文件初始值:Hum.wzl Shape 1~99
Hum2.wzl Shape 100~149
Hum3.wzl Shape 150~199
Hum4.wzl Shape 200~249
Hum5.wzl Shape 250~299
Hum6.wzl Shape 300~349
Hum7.wzl Shape 350~399
Hum8.wzl Shape 400~449
Hum9.wzl Shape 450~499
Hum10.wzl Shape 500~549
Hum11.wzl Shape 550~599
Hum12.wzl Shape 600~649
Hum13.wzl Shape 650~699
Hum14.wzl Shape 700~749
Hum15.wzl Shape 750~799
Hum16.wzl Shape 800~849
Hum17.wzl Shape 850~899
Hum18.wzl Shape 900~949
Hum19.wzl Shape 950~999LEG引擎衣服文件初始值:hum.wil //衣服shape从0~25计算hum2.wil //衣服shape从25~49计算hum3.wil //衣服shape从50~74计算LEG引擎武器文件初始值:weapon.wil //武器shape从0~50计算weapon2.wil //武器shape从50~74计算weapon3.wil //武器shape从75~99计算GOM引擎衣服文件初始值:Hum.wzl Shape 1~99Hum2.wzl Shape 100~149Hum3.wzl Shape 150~199Hum4.wzl Shape 200~249Hum5.wzl Shape 250~299Hum6.wzl Shape 300~349Hum7.wzl Shape 350~399Hum8.wzl Shape 400~449
GOM引擎武器文件初始值:
Weapon.wzl Shape 1~99Weapon2.wzl Shape 100~149Weapon3.wzl Shape 150~199Weapon4.wzl Shape 200~249Weapon5.wzl Shape 250~299Weapon6.wzl Shape 300~349Weapon7.wzl Shape 350~399Weapon8.wzl Shape 400~449
HGE引擎衣服文件初始值:hum //衣服shape从0~49计算hum2 //衣服shape从50~99计算hum3 //衣服shape从100~149计算hum15 //衣服shape从700~749计算
HGE引擎武器文件初始值:weapon //武器shape从0~49计算weapon2 //武器shape从50~99计算weapon3 //武器shape从100~149计算weapon15.wzl ///武器shape从700~749计算HX幻想引擎衣服文件初始值:
Hum.wzl0-11Hum2.wzl 65-76Hum3.wzl 80-991000-1002(1000接99以后)Hum4.wzl 1003-1011
HX幻想引引擎武器文件初始值:Weapon.wzl 1-37Weapon2.wzl512-532Weapon3.wzl88-991000-1011(1000接99以后)Weapon4.wzl1012-1038Weapon5.wzl 1039-1047
BLUE引擎衣服文件初始值:hum.wil//衣服shape从 0~25计算hum2.wil //衣服shape从25~49计算hum3.wil //衣服shape从50~74计算
BLUE引引擎武器文件初始值:weapon.wil//武器shape从 0~50计算weapon2.wil //武器shape从50~74计算weapon3.wil //武器shape从75~99计算
HERO引擎衣服文件初始值:Hum.wil 衣服 Shape值 1开始Hum2.wil 衣服 Shape值 65 开始hum3.wil 衣服 Shape值 80 开始
HERO引引擎武器文件初始值:Weapon.wil 武器 Shape值 1开始Weapon2.wil 武器 Shape值 65 开始Weapon3.wil 武器 Shape值 88 开始
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